If hit with a melee attack, the attacker takes x Cold damage and this effect ends. Casting Abjuration spells will add charges equal to the level of the spell. Your arcane ward blocks damage equal to its charges and then loses 1 charge.Weapon attacks deal additional damage equal to affected entity's Spell Casting Ability Modifier.Can't be opened by lockpicking or the use of Knock. Gale's spirit is being drained, He has Disadvantage to Constitution Saving Throws. While you are affected by Arcane Charge, you suffer a 50% movement speed penalty.Against Threatened targets, deal bonus damage equal to your Proficiency Bonus.Affected entity has a +1 bonus to its Spell Attack Rolls and Spell Save DC per turn remaining.The affected entity also gains temporary access to Cone of Cold and Chromatic Orb: Cold.A nearby water myrmidon grants the affected entity Immunity to Cold damage and an additional 3d8 Cold damage to Elemental Rebuke.Has Advantage on Attack Rolls against aberrations.Taking damage or being Helped ends this condition.įilled with a touch of arcane gith knowledge.Attack Rolls against the affected entity have Advantage and it has Disadvantage on Strength and Dexterity Checks.Has Disadvantage on Dexterity and Charisma checks.Hit point maximum increases by a further 5 Hit Points for every Spell Slot Level above 2 used.Hit point maximum increased by 5 Hit Points.While attuned to Kereska's acid it can cast Melf's Acid Arrow and Hunger of Hadar. When it deal spell damage, inflict 1 turn of Noxious Fumes upon the target. Your acid spells deal additional Acid damage equal to your Proficiency Bonus. When a a visage is killed, Gerringothe Thorm loses 100 Hit Points and a piece of her coin armor.Īffected entity has Resistance to Acid damage. This cursed visage controls part of the coins protecting the Toll Collector.Sarevok's Armour Class is increased by 6.Sarevok is permanently Hastened and can't be Paralysed, Restrained, or have his movement speed reduced in any way.Sarevok's attacks now heal him by 2d12 Hit Points each time.The affected entity deals an additional 1d6 Thunder damage the next time it deals damage with a weapon.The affected entity deals an additional 1d6 Lightning damage the next time it deals damage with a weapon.
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